

When the opening 30 minutes had better trailers then the whole show. XD It’s easy to say like last year, this show was poor.
I started together to others I was watching it with about books/other things, that’s how much I wasn’t caring at all by the end. XD
There is tons of announcements, all these devs making the most of things, and then there is just lacking quality, substance and stylish CGI or even regardless of budget, lacking depth to their visions to cover their skill and still make it compelling enough, or we have seen better ideas wrapped up in more compelling direction. Many of these ‘aren’t’.
Enshrouded update looks good, Kingdom Come 2 Blacksmithing is cool, a few decent things in here, but many were just ‘there’.
COD BO7 looks fancy, may play just as bland, if it doesn’t present itself better with this stylish direction. They can be cinematic-ally ok, but also the most bland I’ve ever seen to play/do in the worlds.
Lucasarts old 3D western shooter looked fair to get a remaster.
Outer Worlds 2 looked worse here, characters looked lifeless/they didn’t want to be here in expression/posing. Self awareness felt a bit off to me then it is trying to present itself as. Worse trailer than before.
Bubsy did it for me, revival or not it actually had good ideas in it and I found Demon Turf had good personality, eh gameplay, Bubsy looks to have good gameplay ideas, in a early stage of course it’s trailer presentation is generic but that aside it looks good (if handled well I hope or else a Bubsy 3D so 4D game being very bland could happen if it’s too empty, or too referential reliant but it looks strong enough so far) and I saw it outside the show first before seeing it in the show. The pre-show trailer games were better.
Lego Batman looked fair, but open world eh, it’s going to be eh hub with nothing exciting and whether a collection of the past Lego Batman moments like Skywalker Saga or a new game, was not clear at all. They talk and show nothing and won’t even tell us what the goal was, new game or collection, which is it?
The further it went on, there was decent stuff, but so much it’s hard to remember or forgettable trailers/games with bland identities. That’s how most of gaming looks, bland with no identity, blend together, nothing of a hook just stylish rubbish.
The rest was ok but very ‘generic’, follow the industry garbage.
Narrow minded things made into bland games, aesthetic over substance, ok stories, ok worlds, bland gameplay. I don’t buy on weak personality, hence i won’t buy, or remember any of these games at all.
These creatives need to play games more and get better ideas for substance in their games not stylish nonsense or have better mariketers who can wrap them in something better.
It’s easy being a collector, seeing what’s been done before and still having an idea how to make compelling gameplay, whether unique or spinning off ideas creatively it’s not hard. Coding/art or level design sure it’s a lot of work, but it’s not hard to come up with ideas, and many of these have weak ideas, that’s the problem.
Like I’ve said before. If I can come up with more ideas using foam that Foamstars doesn’t, you have a weak game on your hands.
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Author: 360 Technology Group