I’ve had a lot of people asking for more PSVR2 reviews—and while this blog has its roots firmly in the Amiga scene, VR has always sparked just as much curiosity among readers. With my background and involvement in both worlds, especially from a development perspective, it feels only natural to keep covering both. After all, retro passion and cutting-edge immersion share the same heartbeat: the pure love of gaming.
This part of the series (number 5) covers PSVR2 games starting with the letter E.
If you want to look up the other articles in this series, then click here, which will send you a group here at the AmigaGuru gamers blog.
Once a gamer, always a gamer—every title here is judged based on fun, Jank and playability, not just on flashy features or unused tech.
I’ve also included a trailer (if available) for each game, embedded right in the headline for easy access.
Electrician Simulator VR…
Electrician Simulator VR is one of those games I really wanted to like—and for the first few hours, I actually did. But after a while, it became clear: I’m just not all that into heavy, work-related simulation games.
To its credit, everything is there. I even showed it to a friend who works as an electrician in real life, and he loved it—playing for 5 hours straight without complaint. Meanwhile, I found myself struggling. As I’ve mentioned in earlier articles, I’m probably too old (or too impatient) for these “advanced” sims where the tutorials feel like they need to be injected directly into your veins. Add in a bit of jank here and there, plus the fact that this really feels like a “standing-up game” (and standing static for hours isn’t exactly body-friendly), and my enthusiasm started to fade.
That said, I can’t deny it has its strengths. The game does make you feel like an electrician, and the mission variety drew me in more than I expected at first. I even caught myself leaning over virtual furniture and nearly falling over in real life. The workshop/hobby room is a neat touch, too, adding some extra charm.
All in all, it’s a solid sim with some clever ideas—but not really for me. Still, I can absolutely see why others enjoy sinking hours into it. *Buy if you’re into these kinds of things, buy with caution if not*
Encircled…
Encircled is a budget tower defence game with shallow graphics and a downright awful tutorial. I even replayed the intro just to check if I had missed something—but no, it was just as bad the second time. It barely explains anything about how to actually play properly, which is not a great start.
That said, it’s not all bad. Once I got past the poor tutorial, I found myself playing longer than expected. The gameplay is somewhat fun for what it is, and the music really hit the right notes for me—I probably kept playing more than I should have because of it. I ended up clearing all 9 levels in a single evening. To be honest, I haven’t gone back since, but given the price point, that kind of one-and-done experience feels about right.
There are definitely far better VR tower defence games out there, but it’s worth noting that this was the first VR release from a one-man indie developer. Supposedly, the game received updates post-launch to address some issues. Since I only bought it recently, I can’t say what it was like at launch, but my version seemed playable enough.
There’s some jank here and there, but nothing game-breaking. I unlocked most of the trophies, though one of them looks like a massive grind—one that would probably make me hate the game if I tried to chase it.
Overall, Encircled works for what it is, but unless you’re really into the genre, you’re better off with the stronger alternatives already available in VR. *Buy with caution*
Epic Roller Coaster…
This is one of those “games” that often gets downplayed by the PSVR2 community—mainly because it isn’t really much of a game at all. It’s more of a casual, pick-up-and-play experience, the kind you throw newcomers into for a simple, straightforward first taste of VR.
That said, I’ve noticed something interesting: my kids love it. My 5-year-old started out playing a lot of the SpongeBob DLC (paid add-on), but now he plays almost everything—except the “horror” ones, of course.
The base game is free, which makes it a perfect option for handing the headset to someone new without spending a cent. It also offers both light and more intensive experiences, so beginners can ease into VR at their own pace.
For seasoned VR players, it gets dull pretty quickly—it’s not particularly immersive and lacks depth. But on the plus side, there’s no jank, some modes don’t even require controllers, and again… It’s free. Hard to complain about that. *If You Got Kids, Or Friends / Family That Wants To Try VR, This Is The One*
Epyka…
The very first teaser I saw for this game instantly reminded me of Rime on PS4 (which, by the way, would have been an absolutely fantastic VR title). The colourful art style and atmosphere sparked that connection—but in reality, this game is nothing like Rime. Still, I found myself enjoying it for what it was, even if that lingering thought of “Rime in VR” never quite left me.
Gameplay mainly revolves around straightforward puzzles, occasionally aided by your trusty dog. It’s a nice little feature, and while not groundbreaking, it does work fairly well.
The experience is short—I wrapped it up in just under two hours—and honestly, I doubt I’ll return to it unless one of the kids wants to give it a go. There are also some technical hiccups worth mentioning: a bit of jank and random framerate drops that pop up here and there.
On the positive side, the presentation is solid, and I found something oddly relaxing about the whole thing. The puzzles never got overly complex, the story actually made sense, and the overall vibe let me zone out in a good way. But with such a short runtime, this is one of those games you’ll likely finish in a single sitting and then never revisit. *Buy with caution*
EXOcars…
EXOcars is one of those lighthearted racers that either clicks with you or it doesn’t. For me, it clicked instantly—thanks to its energetic soundtrack and the style of racing I feel has been missing in VR since Dirt Rally VR on PSVR.
Control options are generous: you can play with a racing wheel, the PSVR2 Sense controllers, or the standard DualSense. There’s something for everyone. I used a wheel for most of my time with it, and I never ran into any jank or issues—it just worked. The game is fun, accessible, and easy to pick up. The visuals and presentation are solid, too. In fact, over just two days, I racked up more than 20 hours, which says a lot about how hooked I was.
It’s worth mentioning that the game suffered from multiple delays, and when it finally launched—about half a year later—it was missing online multiplayer. That understandably drew a lot of negative feedback from both players and reviewers. Online racing has since been patched in, but by then the buzz had died down, which is a shame.
At its core, EXOcars is fun, approachable, and accessible to everyone. It’s not a hardcore/arcade sim like Gran Turismo 7, but as an arcade-style VR racer, it’s a game I think many people would enjoy if they look past the simplicity. *Pretty darn good*
Extreme Offroad Racing VR…
This is about as close to a train wreck as you can get. Calling this a racing game is probably the biggest lie to ever hit VR platforms. Honestly, everything about it is bad, and I’d rather not dwell too much on the details.
It’s so awful that it doesn’t even have an official trailer. Even if it were free, it wouldn’t be worth your time. Horrible sound, terrible graphics, no fun to be found whatsoever, zero immersion—and somehow, it even manages to introduce some jank into the mix.
Did I make myself clear? *AVOID AT ALL COSTS*
The Exorcist: Legion VR
This is one of those games that manages to creep me out even when nothing particularly scary is happening. The atmosphere is fantastic, with gorgeous visuals and immersive sound design. At first, I honestly thought this would end up being my number one horror game on PSVR2. Sadly, a few issues hold it back—most notably some controller jank and puzzles that disrupt the pacing a bit too much. The puzzle hints can also be frustratingly vague at times.
That said, if you’re a fan of puzzle-driven horror, this might feel like a dream come true. Personally, though, I lean more toward games that keep me constantly on edge, rather than spending an hour solving a puzzle only to be rewarded with a single jump scare.
It’s definitely a good game for those who enjoy this style, but for me, the object interaction quirks became irritating enough that I found myself taking more and more breaks—usually whenever a puzzle sequence began. As a result, the overall fun factor dropped, especially since I expected a bit more polish from the PSVR2 version.
Interestingly, some people had told me around launch that it was a very short game. In my case, though, it stretched past 10 hours. I’ll admit, I’m not exactly a puzzle master, and I also enjoy wandering around, inspecting everything, and hunting trophies—so your mileage may vary. *Into horror games with puzzle elements and some jank on top, then this is for you. If not, buy with caution*
Summary:
And there you have it — the fifth part of this new review series! There’s no set ETA for the next instalment, as these take time to put together, but as always, your feedback will help shape how soon the next one arrives. Stay tuned!
Games not reviewed (for part 5):
- Escaping Wonderland (Not Purchased Yet, Too Many Games)
Thank you for your time; I hope you enjoyed it.
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