
There are tons of games that offer you choices in the gameplay, but most of them give you very clear black and white choices throughout. There are, however, a select few that manage to make just about every decision you make a grey one.
These are the games that understand that it’s not always right or wrong, but rather a matter of how you’re looking at things that makes for the most compelling choice making. There are several genres that offer this kind of gameplay, but in general, RPGs are the biggest genre to implement them.
Our criteria is going to be games that offer you choices at any point that seem impossible to decide between. These are titles that have plenty of moments where you, as the player, truly have no idea what to do.
Some spoilers below.
10 This War Of Mine
Trying To Save The People
This War of Mine is a unique game where you manage a group of survivors trying to survive a war. You’ll need to determine how rations are given out, medicine is divided up, and a variety of other systems along the way.
You will encounter other survivors of the war though, and from there, how you deal with them is pretty much up to you. You can decide to help them, turn them away, or rob them, and none of the answers are particularly good or evil. If you’re robbing someone for supplies to feed your people, are you evil? If you allow someone in with nefarious intentions, are you good?
It’s hard to figure out what choices to make, and each encounter is different, so you need to make some measured decisions throughout that only get more and more stressful as your group’s situation gets more and more desperate. It’s one of the more stressful games out there, and part of the reason is that the right thing to do doesn’t really exist.
9 Warhammer 40,000: Rogue Trader
An Unprepared Leader
In Warhammer 40k: Rogue Trader, you are positioned immediately into the role of Rogue Trader. Essentially, it’s your job to chart the various systems and planets for the God Emperor, who is a mysterious being that everyone seems to worship blindly.
Throughout the game, there will be countless choices about what to do, who to kill, and how you want the story to unfold. You may come across a person in need. Do you give them medicine? If you do, you may be looked at as weak by your second in command. Do you help a rebel revolt in the underbelly of your ship or do you kill them all? Can you trust they won’t start a mutiny eventually if you support them?
These are all choices you may come across throughout the game, and considering your position is grey as it is, it’s never quite clear what should be done and what the ramifications of your actions will really be.
8 Disco Elysium
The World Is Ugly
Disco Elysium is an amazing experience where you play as a drunk detective trying to piece back together the last few days of his life. From everyone’s reaction to you, it’s pretty clear you’re not the best person, and the choices you have throughout the game reflect that. You rarely get a chance to be all that good in this game and all of your dialogue choices will affect the world in some way.
You generally don’t care for much besides figuring out just what your place in the world is, and there are tons of opportunities to just let bad things happen and not involve yourself in other affairs. There is a nonchalant energy to many of the conversations, and although the situations are serious, you, as a character, are not.
There is a careless energy about the state of the world around you, and not only does your character feel like a very grey force, but the world itself is grey too. It makes Disco Elysium one of the more unique games out there and well worth experiencing.
7 Star Wars Knights of the Old Republic 2: The Sith Lords
The Grey Jedi
Star Wars Knights of the Old Republic 2: The Sith Lords is a wild ride compared to most Star Wars games. There is very little bright and happy in this world, and seeing as you start the game in a very morally grey area, you can expect that tone to continue throughout. You have the proverbial angels and devils on your shoulders throughout the game, telling you that your choices are wrong or foolish, but you can never really tell if what you’re doing is right or wrong.
Yes, you will get Light and Dark Side points depending on your choices, but as Kreia tells you many times, compassion is not always good, and helping people may not always lead to the best outcome. It’s a fascinating experience as you can often be lectured on things you choose to do by your party members, and it feels like you’re being closely watched by an unseen force, which is something most games do not manage to achieve.
There are a ton of choices in this game, and while some may seem like the obvious good thing, there are always interesting consequences of what you do, showing that there is more nuance in the force than most games or movies would have you believe.
6 Dragon Age: Origins
You Are A Grey Warden
Dragon Age: Origins starts out in an extremely dark fashion. After your chosen prologue, you join the Grey Wardens. Immediately, one of your fellow recruits dies from a ritual and another tries to run away and is killed for doing so. Are you really with the good guys here? Well, that’s up for debate, time and time again throughout your journey to defeat the Archfiend and stop the Darkspawn invasion.
This game is simply brilliant, because it makes you truly consider what to do at every juncture. Do you recruit a clearly evil man because he can help the war effort against the Darkspawn? Do you accept your lover’s offer to impregnate her with the seed of an old god for reasons unknown (you probably did)? Do you let a cult run wild with what they believe to be an old god reincarnated?
And then there are your companions, who are morally grey themselves. One of my favorites is a literal assassin, and yet I was compelled to appease him to keep him in my party, because I knew I’d need him to survive the final battle. These choices pop up constantly during the game, and there is never a choice that ever feels set in stone on the black or white side.
5 Tyranny
Impossible To Be Good
Tyranny makes its stakes clear from the start. As the general of a demonic god, your whole goal throughout the story is to secure power for them, so you know that, generally, you’re not going to be the good guy.
But, you don’t have to be pure evil, although it is a lot of fun to do so. You can kind of play chaotic neutral here, pitting factions against each other and generally, not making yourself out to be the ultimate evil.
That may be evil in itself, as you can manipulate just everyone in the game, but you can keep things from going too far into all out evil territory with careful dialogue choices and decisions in handling the events that take place in the game.
4 Detroit: Become Human
The Price of Freedom
Detroit: Become Human is a game that I don’t think gets nearly enough love. While it has slow moments, it’s a game full of moral quandaries. Every moment of the game will affect the fate of your characters.
If you answer incorrectly, do the wrong thing, or walk the wrong way, characters can live and die, and there is no way for you to know what is going to happen based on your choices. It may seem like a good idea to help a fellow android, but what if they’re a homicidal maniac? What if the friend that’s a human is just covering up for some other greater evil? What if your character isn’t even in charge of their own faculties, despite the game telling you otherwise?
It’s an amazing psychological experience, because you’re literally along for the ride. You are never sure who to trust, what is right, what is wrong, what sacrifices are worth making to attain freedom, and at what point is submission the best choice. Get ready for a rollercoaster for the ages if you decide to embark on the journey here.
3 Clair Obscur: Expedition 33
One Choice For The Fate Of Existence
Clair Obscur doesn’t have a ton of choices. Still, while there are a handful to make throughout the game, generally regarding dialogue, there is one that is the greyest choice in existence.
The ending comes, and you’re given the ultimate choice; fight as Verso, or fight as Maelle. That’s all you’re given. You don’t know the consequences of each. Both have been in your party for the majority of the game, both are tragic characters, and both have excellent points for seeing their visions come true.
Verso, an immortal who is a clone and isn’t technically real, has been fighting for years to get his clone’s family out of the canvas once and for all. Maelle, a disabled girl in real life who came into the canvas to rescue her parents, has fallen in love with the world and the family she found inside. Who should get their way? Should Verso get to finally rest? Should Maelle get to live in peace with her chosen family?
I still don’t know the right answer, but I know there are some serious discussions on the internet regarding which is the correct ending. For the record, the developers themselves have settled this. The answer? Neither.
2 Cyberpunk 2077
The Price Of Living
-
- Released
- December 10, 2020
- ESRB
- M for Mature: Blood and Gore, Intense Violence, Nudity, Strong Language, Strong Sexual Content, Use of Drugs and Alcohol
- Engine
- REDengine 4
- Cross-Platform Play
- ps, xbox, pc
- Cross Save
- yes
- Franchise
- Cyberpunk
- Number of Players
- Single-player
- Steam Deck Compatibility
- yes
- PC Release Date
- December 10, 2020
- Xbox Series X|S Release Date
- February 15, 2022
- PS5 Release Date
- February 15, 2022
- Nintendo Switch 2 Release Date
- June 5, 2025
- How Long To Beat
- 25 Hours
- X|S Optimized
- Yes
- Metascore
- 75
- PS Plus Availability
- Extra & Premium
- OpenCritic Rating
- Strong
Cyberpunk 2077 is an incredible experience. Right from the jump, you know that Night City isn’t about good and evil, but just getting by to survive. You know this because you’re a mercenary, killing indiscriminately as long as the job calls for it. The moral dilemmas are constant, but their effects are never really considered.
There are a ton of choices to make in the main game, but it’s really in the DLC where those dilemmas start to come up big time. The biggest of all is what to do with Songbird and Solomon. Do you trust Solomon, who promises to get you healed of the brain-eating relic stuck in your head? Or do you trust Songbird, who has been on your side since the start despite being a somewhat malevolent presence due to her connection with the Blackwall?
It’s a tough one. Do you trust the walking nuke who could damn humanity or the sketchy government agent who can extend your lease on life? V is all about survival, but at what cost?
1 The Walking Dead
All Roads Are Bad
The Walking Dead is an amazing, playable visual novel that has you playing as a variety of characters, and none of them are going to have a good time. You will be introducing children to the horrors of life or death scenarios, choosing who to trust, and trying your best to just look out for your people in a world crumbling from a zombie apocalypse.
Throughout the game, you’ll be making tons of decisions that just don’t seem to have a right or a wrong answer. Something you think will be a good idea can turn out horribly, and something that seems evil may benefit your group greatly. It’s a mind job for sure, because the clear answer is never there, and it’s part of the brilliance of this game and why it’s so easy to replay. You start to realize that no answer is the right one, except the one that helps you survive.
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Author: 360 Technology Group
























