
A Mech-taculous Marvel
Daemon X Machina: Titanic Scion is a follow up to the original game originally released on Switch and PC, not having played it I came in unknowingly what to expect apart from fighting in sizeable mech suits. After many hours into the game I can say it has been a positive experience overall, Titan Scion is a hefty game with much to explore over its 30 hour playthrough and although I had not played its prequel I never found myself getting lost in its story.
The story begins in space where as a mercenary, your goal is quit simple, escape the tyrannical space station and become one of the resistance group known as the reclaimers, the world which was originally plunged into chaos due to a cataclysmic event was only the beginning, as a member of the resistance you must fight against the Outers aka the opposing faction, the story at times doesn’t always hold its own at times but overall it is not a complete mess, and the voice acting overall is well done.
The gameplay of Daemon X Machina: Titanic Scion is great and easily my favourite part of the game, it is an open world and you are able to fly around collect upgrades and fight other enemies in a world plagued by Immortals and bio-mech beasts, the mechs are quick to dodge allowing for fast and quick movement and precise dodging, gameplay doesn’t initially feel rewarding but the more I played the more I felt accustomed to its mechanics. Daemon X Machina: Titanic Scion has a system where if you beat your foe you are rewarded with an item of your choice, this can be a weapon or a piece of armour, while I was not initially on board with this it became one of my favourite systems allowing you to choose and not feel overloaded with gear and not just never feeling like you earned it.
It also took me a bit of time to adapt to its controls with being able to lock onto foes and with the way you switch between your loadouts but once you do it is a whole lot of fun. The combat variety is great, you are able to wield long-range guns, sniper rifles and bow and arrows and melee weapons such as giant maces and swords, if you want a faster melee combat then knives and lances are your best option but there is something here for everyone.
As the world becomes more explored you will explore new biomes and with this includes new dangers, weather changes and these changed ensure you need to be cautious at times, even some early bosses will destroy you no matter how well you are prepared, these are much higher level constructs that require you to return later (much later!) The bosses you do actually have a chance with and are there to progress the game forward are challenging and fun and you will need to change between your arsenal at times to overpower them and also will at times require you to interact with the environment around you to overcome them. Normal battles aside the bosses in Daemon X Machina are definitely the most fun combat experiences I have had in a game for some time.
Traversing the world is fun but not endless. Your mech suits do have energy and by blasting through the world you will find Femto, a mysterious source of energy which your mech eat up like a baby’s first time at McDonalds, while it will drain quite quickly it can be recovered through means of finding it, you are able to traverse in other ways such as a super fast bike or by horseback, but not a horse you would expect but more of a demonic rust horse which is seriously the best way I can describe it, even if it doesn’t feel like it should it’s cool they decided on it as an option.
You do have a base of operations as a hub where you can take a break from the action. These base of operations act as customisation stations where you can modify your mech suits, buy new gear and sell loot. More absurd than the previously mentioned horse is the Ice Cream Shop which is bright and colourful, a stark contrast to the dark serious world that Daemon X Machina: Titanic Scion resides in, so if you need some buffs for your mech then have some Ice Cream because why not?

Positives aside Daemon X Machina: Titanic Scion has negatives can be felt in areas, the side missions can feel repetitive at times, while I enjoy the expansive world some people may argue that it is lifeless or empty and I would not disagree, the first biome you come across is a desert and although not completely void of life I understand some might think it does not give a good first impression. There is still much that can be done and some of the later biomes look really fantastic and I think for a game that takes place on a ravaged world the developers have done well to make the world feel alive.
If you have come into Daemon X Machina: Titanic Scion from playing its prequel I can’t tell you if the game is huge improvement or a total disaster but as someone new to it I do feel like I need to play its prequel as I am now impressed by the game overall. Is it perfect? No, it will not win awards for originality but it is certainly a pretty impressive game by modern standards.
A PlayStation 5 Review was provided by Marvelous. This article is featured on OpenCritic
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Author: 360 Technology Group


















