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Lorcana shows what Magic’s Universes Beyond is missing

Lorcana shows what Magic’s Universes Beyond is missing
Lorcana shows what Magic’s Universes Beyond is missing

As a veteran Magic: The Gathering player with more than a quarter-century of experience, I initially had a hard time teaching myself how to play Disney Lorcana. Instead of chipping away at your opponents’ health, you’re working to generate 20 Lore first to win, which requires a total rewiring of how you approach deckbuilding. That said, there are some similar mechanics between the two games: Ward in Lorcana resembles Hexproof, and Evasive functions a lot like Flying in Magic. But as is the case in every trading card game, the real core is in finding the interactions between various abilities that give you a distinct advantage. The most novel mechanic I found in Lorcana is its approach to name-based mechanics.

Lorcana cares about you recognizing characters, remembering their stories, and understanding the relationships they have within the Disney universe. Since the release of the game’s first set in August 2023, it has leaned on presenting multiple iterations of the same character many times over. The upcoming Winterspell set, due out in February, for example, will introduce at least two new versions of Elsa from Frozen, bringing the grand total to eight. But each different version of any given character earns its space in the game by representing a different moment on the character’s journey. In some cases, it’s an entirely different version of the same classic character: Winterspell has versions of Mickey, Donald, and more from Mickey’s Christmas Carol.

Elsa, Ice Surfer from The First Chapter has an ability that lets you ready the card (Lorcana’s version of untap) whenever you play a character named Anna — not Anna, Diplomatic Queen or Anna, Ensnared Sister, but any version of Anna.