

Vincent Adinolfi has released the Version 1.0.4f7 update for Heartworm, fixing some issues with the game.
Version 1.0.4f7 is the first major update for Heartworm since it launched and it resolves numerous performance issues. It fixes a number of known bugs while also adding a few quality improvements, making it a more welcoming experience for players. Here is the breakdown of the improvements made:
Bugfixes
- Various puzzle fixes.
- Various map fixes.
- Fixed various typos.
- Fixed an issue where players could soft lock themselves behind shelves in the abandoned house basement.
- Various texture, trigger, and collision fixes in the Neighborhood.
- Fixed Subway pillar colliders.
- Fixed some lighting issues in the Wilderness.
- Fixed Hospital puzzle text cutoff in certain languages.
- Fixed lighting in the Funeral Home and Save Room.
- Fixed the yellow Office corridor file interaction.
- Fixed a specific enemy not spawning in the Neighborhood.
- Fixed an issue where the archived chess game would override the bedroom chess result.
- Fixed mine track collision in Caves.
- Fixed incorrect door placement in the Neighborhood map.
- Removed respawning antiseptic near cave exit.
- Fixed Chapter 5 subtitle issue.
- Fixed an issue where the entrance would sometimes not remain open after solving a puzzle.*
- Fixed a Chapter 5 fixed camera angle placement issue.
- Fixed an issue where the boss stun animation would sometimes not trigger.*
- Fixed an issue where a tree blocked a camera shot in the level intro cutscene.*
Quality of Life
- Added “Camera” volume slider for camera flash audio.
- Steam Deck now defaults to its native resolution.
- In the Warehouse, a sequence no longer resets when you leave and return.*
- Improved loading time in Caves.
- Lowered volume of wilderness intro/outro cutscenes.
- Added glow to save room computers.
- Increased intensity of subway flickering hint light.
- Updated credits and credit sequence.
- Improved balancing for Ending Ranking requirements.
*These fixes involve a key plot moment in the game; thus, the description has been altered to avoid spoilers.
Heartowrm launched on the PC on July 31st. The story follows Sam as she seeks closure over the passing of her grandfather through an abandoned house rumored to connect the world of the living with the realm of the dead. To have an idea of what to expect, check out our review of the game.
8Bit/Digi is an independent media outlet that provides insight into the gamer community of the San Francisco Bay Area.
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Author: 360 Technology Group