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Netflix Shuts Down Night School Studio and Moonloot Games

Netflix has closed down Oxenfree developer Night School Studio along with Moonloot Games to streamline its Games business operations.

In an unexpected move that sends ripples through the gaming industry, Netflix has decided to close Night School Studio, the team behind the acclaimed Oxenfree, as well as Moonloot Games. This decision is part of a wider strategy to operate more strategically and efficiently within Netflix’s gaming division. The closures mark a significant retrenchment for Netflix, which had been expanding both its original content and gaming capabilities. The development, as reported by Game Developer, raises questions about the future direction of Netflix’s gaming ventures.

Other Industry Moves: New Studios and Talent Shuffles

In contrast to Netflix’s contraction, 2K Games is launching a new AAA studio in Vancouver, spearheaded by Aaron McHardy, an industry veteran formerly with Electronic Arts. Named “Small Axe Studios,” this venture reflects 2K’s ongoing commitment to expanding its portfolio with high-quality titles as conveyed by Game Developer. The announcement positions 2K to leverage experienced leadership in pursuing ambitious projects.

Security Flaws and Data Breaches

Security issues are again in the spotlight with accusations leveled against Gaijin Entertainment by a former employee, who claims systemic organizational disarray and ongoing access problems to internal systems for fired employees. These allegations, outlined in Game World Observer, underscore significant data protection issues within the company. In similar news, Game World Observer has reported on a recent data breach at Rockstar Games, where hackers released internal data showing financial insights, including the game studio’s impressive earnings from GTA Online.

Industry Events and Pricing Stance

Looking ahead to industry events, renowned game developer John Romero is set to take centre stage as the keynote speaker at the Gamescom Asia x Thailand Game Show. His talk, “Why We Still Make Games,” promises insights into surviving industry upheavals and sustained creativity, as GamesIndustry.biz highlights.

Meanwhile, pricing strategies in the market remain competitive. Remedy Entertainment has indicated a strategic pricing move for their upcoming title, Control Resonant, setting the price attractively at $60. As Game Developer reports, Remedy aims to balance consumer appeal while mitigating the risks associated with self-publishing.

Lastly, a controversy has emerged around the founder of Intrepid Studios for allegedly misusing Kickstarter funds, accusations he vehemently denies, as detailed by Game World Observer. The situation brings to light issues of financial transparency and governance in crowdfunded projects.