
Years ago, Microsoft and developer Ensemble Studios were working on a Halo MMO project. The game never materialized, though, and now one of its developers, Rob Fermier, has shared some further insight into the game and what it was aspiring to be.
Fermier said part of the appeal of making a Halo MMO was that the developers personally enjoyed MMOs in general. “I still play World of Warcraft to this day, from day one,” Fermier told PC Gamer. “And it was a chance for us to bring something more action-oriented.”
Fermier went on to say that, from his view, no one has made a true “action MMO,” and this was what the Halo project was trying to do.
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Author: 360 Technology Group
















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