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‘I think that combination of interior and exterior will create these moments that really live long after the player puts down the controller’ — Alien: Isolation 2 is designed to ‘really stay’ with players and be ‘unforgettable’, says Creative Assembly

Creative Assembly has said it was “absolutely the intention” for Alien: Isolation to feel “too scary” for players, and the goal is to make the sequel just as memorable.


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Author: 360 Technology Group