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Slay the Spire 2’s creator reveals the inspiration for its most controversial foe: “I was playing too much Deadlock.”

Slay the Spire 2 is full of strange and sinister creatures, and I’m always curious where the ideas for them originated. Mega Crit Co-Founder Casey Yano has provided us with some answers in a new edition of the developer’s ‘Neowsletter’ blog, and he claims its most notoriously balanced threat actually came about after spending too much time with Valve’s Deadlock. My personal favorite reveal, however, is the origins of elegant fairy Ancient Nonupeipe, who has a rather less glamorous claim to fame.


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