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Unreal Engine 5.8 is compatible with Switch 2, optimizing the Lumen technology for 60 FPS

Unreal Engine 5.8 is compatible with Switch 2, optimizing the Lumen technology for 60 FPS
Unreal Engine 5.8 is compatible with Switch 2, optimizing the Lumen technology for 60 FPS

This week, during its State of Unreal event, Epic Games provided details about the future of its engine. That’s when Unreal Engine 5.8 made its debut.

Among the new features in this version is the optimization of the Lumen lighting system for the Switch 2. This tool, which calculates light bounce in real time, is now fully functional on Nintendo’s console. Epic has reduced the technology’s impact on the GPU while largely preserving the visual quality. As a result, global illumination can now run at 60 FPS on the Switch 2.

Lumen has thus become a viable feature on the hybrid console. Although few games on the Japanese publisher’s console use the Unreal Engine 5, those that do can now benefit from this significant advantage.


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