The Dead or Alive series is in a weird place. A
The thing is that there are a lot of ways in which Dead or Alive 6 Last Round, while still looking good and feeling fun to play, doesn’t feel like it keeps up in this new port. At launch, we don’t see many stages that have Oboro lighting system support. Lost Paradise is essentially the example. There’s no cross-platform support, something relatively common now, and that’s a big issue since online multiplayer was always the draw in the original. Rollback netcode is absent as well.
Dead or Alive 6 Last Round feels more like a reminder and accessibility update, rather than a more meaningful addition that gets it on par with current fighting games. Especially since more character and costume DLC additions are on the way. A lot of the important DLC is here, such as the five DOA series characters that were paid updates in the past. The Photo Mode feels like a thing longtime fans of certain characters might want too. But it feels like the absence of things now considered obvious quality of life inclusions, like rollback netcode and cross-play, hold it back. If you still have access to the previous version of the game, you’re fine, but people who never played would benefit from this instead.
Dead or Alive 6 Last Round is available for the PS5, Xbox Series X, and PC.
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Author: 360 Technology Group






