“I don’t know why,” Kieran Crimmins, Creative Director at Fuse Games, told me when I asked why he thinks no-one has made a Star Wars racing game in a long time. To me, it seems like an obvious win for a lot of studios, and having got an hour of hands-on time with Star Wars Galactic Racer at SGF, the developers behind Need for Speed and Burnout have done a phenomenal job with it.
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Author: 360 Technology Group







