European developers have significantly increased their expenditure on external talent, while the gaming M&A sector has seen a revival, and id Software faces substantial layoffs.
The latest swath of industry news highlights several key developments. Among the most notable is a significant rise in European game studios’ expenditure on external talent throughout 2025, marking a 63% increase according to GamesIndustry.biz. This trend surpasses the global increase of 55%, indicating a regional shift towards utilising freelance or contract expertise. This could suggest a strategic move by studios to manage costs while accessing specialised skills, or a broader inclination towards project-based employment.
Industry Transactions and Investments
The gaming mergers and acquisitions scene has rebounded to levels not seen since 2022, as reported by Game World Observer. Aream & Co.’s analysis points to a significant revival in investment activity during Q2 of 2026, suggesting renewed investor confidence or new opportunities within the sector. This resurgence in M&A could influence market dynamics and competitive landscapes across gaming industries.
Layoffs and Corporate Restructuring
Meanwhile, Game World Observer covers the extensive layoffs at id Software, where over 70% of staff have been let go amid an ongoing restructuring under its parent company, XBOX. Despite this downsizing, id Tech’s engine will continue to receive support, underscoring the technological legacy the studio retains even through such challenging transitions. The move hints at strategic realignments within XBOX’s operational management.
Accessibility of Game Development
In a separate development, the source code for the popular zombie sandbox game “Unturned” has been made publicly available by Smartly Dressed Games, as noted by Game World Observer. This open-source release encourages community-driven innovation and modification, illustrating an openness in the industry to foster creativity and modding communities. “Unturned” joining other projects in sharing their code might contribute to more collaborative and community-focused game development approaches.
Corporate Insights from Saber Interactive
Lastly, GamesIndustry.biz features insights from Saber Interactive’s Tim Willits on topics like generative AI and relocating development work beyond North America. This discussion reflects ongoing industry conversations about cost efficiencies, technological advancements, and global workforce distribution.
Overall, the blend of strategic hiring, investments, layoffs, and open-source initiatives underscores a period of adjustment and evolution within the gaming industry. Studios are seeking innovative ways to manage resources while stakeholders carry out strategic realignments, setting the stage for future growth and creative possibilities.

























