Epic Games delays its unannounced Star Wars and Marvel project to focus on AI-first development.
Today highlights some intriguing shifts happening within the PC gaming industry, with a notable focus on strategic pivots towards AI in development and a nostalgic look back at classic games.
Epic Games’ AI-Driven Strategy
Epic Games is reportedly making a significant pivot towards AI-first development in their upcoming, albeit unannounced, Star Wars and Marvel crossover shooter. According to a PC Gamer report, the project, initially set for a March 2027 release, has been delayed indefinitely. The company has instructed its team to implement AI workflows extensively, utilizing tools like Anthropic’s Claude for production. Tim Sweeney, Epic Games CEO, emphasized the importance of adapting to the AI revolution to ensure the company’s survival. This shift seems to underscore a broader industry trend toward integrating AI into creative processes, though what this means for the final product remains speculative.
Blizzard’s Nostalgic Revival
Meanwhile, Blizzard appears to be tapping into a vein of nostalgia with the announcement of several classic game revivals at BlizzCon 2026. According to PC Gamer, the announcements included new titles like “World of Warcraft: Forever,” “Diablo 5,” and a new “StarCraft” open world shooter. These moves have sparked conversations among fans about whether Blizzard is aiming to reconnect with what many perceive as its “old Blizzard” ethos — a period remembered for its creative vigor. However, the execution of these projects and their reception will ultimately determine if this is a genuine return to form or merely capitalizing on nostalgia.
World of Warcraft: Forever and the Importance of Alts
Specifically, “World of Warcraft: Forever” plans to heavily integrate alt character play into its core progression system. Details provided by PC Gamer suggest this approach is designed to encourage exploration within new zones and content. The developers are promoting the creation of multiple characters as a way of engaging with the game’s evolving landscape, simultaneously facilitating a welcoming environment for new players. “World of Warcraft: Forever” is set to launch on November 4, aiming to expand the player base while innovating within its established framework.
Fable’s Return as Anticipated
Finally, the long-dormant “Fable” series sees renewed anticipation with industry legend Peter Molyneux expressing his excitement about experiencing the game “as a gamer.” As highlighted in PCGamesN, the franchise’s return after a decade could meet a welcome reception, given its previous titles are fondly remembered. However, details about its release and its development direction remain sparse, leaving fans with bated breath.
This week paints a picture of transformation in the PC gaming world, driven by tech innovations and nostalgic revivals — each carrying its own risks and rewards as they unfold.

























