Anbernic unveils a device meant to replace the 3DS, while Microsoft debuts a compact Xbox controller.
Today’s gaming news shines a light on developments in gaming hardware, with notable announcements from both Anbernic and Microsoft. Meanwhile, other notable updates from the gaming world point to promising developments across digital platforms and game funding initiatives.
Emergence of New Gaming Hardware
First up, Anbernic is making headlines with its upcoming dual-screen handheld, the RG DDS, designed to emulate games from the Nintendo 3DS and other systems. According to The Verge, this device promises modern enhancements over its predecessors such as faster processors and display technology optimized for the 3DS catalog, although it won’t revive the console’s signature glasses-free 3D effect. This marks a significant attempt to carry forward the legacy of the beloved 3DS, albeit through emulation and newer hardware.
In parallel, Microsoft is introducing the Xbox Nano controller, which The Verge reports as a compact version of the standard Xbox controller, priced at $49.99. Designed to fit comfortably in pockets, it’s marketed towards younger players or those seeking more portable options for gaming on the move. Sporting all typical functionalities of a full-sized Xbox controller, this miniature variant aims to enhance mobile and on-the-go gaming experiences.
Game Development and Industry Movements
South Australia is doubling its Digital Games Fund to $1 million, as reported by GamesHub. This increase is coupled with a new studio placement program designed to enrich local talent and help developers gain industry experience. Such moves exemplify regional efforts to bolster the gaming industry and cultivate homegrown talent amidst an ever-growing global market.
Platform and Game Updates
Helldivers 2 fans have a date to anticipate: October 20, 2026, marks the release of the ‘Scope of Authority Warbond,’ which GamesHub notes will introduce long-range weapons, stealth armour, and new combat tools to enhance its gameplay mechanics.
The transformation of the beloved PlayStation title Bloodborne into a native PC experience continues its slow progression. Destructoid highlights that the BBport project is edging closer to completion, allowing PC gamers to play Bloodborne originally designed for PS4 in its native form on Windows and Linux.
Industry Perspectives
Finally, amidst the practical hardware discussions and development updates, Destructoid delivers an interesting dialogue around actor Debra Wilson’s discontent with the frequency of her visages in gaming. Highlighting a notable tension between voice actors and character modeling, Wilson’s reflections offer a critical perspective on the creative processes in character design and digital representation.

























