
Guillermo del Toro is one of the greatest filmmakers today, having crafted such gothic and dark fantasy films as Pan’s Labyrinth, The Shape of Water, Crimson Peak, and more.
Recently, many of del Toro’s films have been reinterpretations of classic fairy tales or Universal Monsters, with The Shape of Water being inspired by 1954’s Creature from the Black Lagoon and 2022’s Pinocchio being inspired by 1883’s The Adventures of Pinocchio.
His latest film, Frankenstein, continues this pattern, with the Netflix movie being a dream project of the director. It uses influences from both the original 1818 novel and the classic 1931 film, as well as 1935’s Bride of Frankenstein.
Frankenstein may be del Toro’s best work yet, and while there’s surprisingly not too many video games out there based on the Frankenstein book or Universal movie, there’s still quite a few games out there that I believe fans of the 2025 film would enjoy due to their similar themes and characteristics.
Spoilers for Guillermo del Toro’s Frankenstein ahead!
8 Assassin’s Creed Rogue
Sailing Through the Frozen Atlantic
A good chunk of 2025’s Frankenstein is set near the North Pole, as the crew of the Royal Danish Navy ship the Horisont struggle to free their vessel from the ice to reach the pole. They inadvertently learn the story of Baron Victor Frankenstein and the Creature hunting him.
There aren’t too many games that are similarly set in the icy northern seas, but one game that came to mind immediately for me was 2014’s Assassin’s Creed Rogue, which often has players explore the northern Atlantic Ocean and Arctic both by land and by sea.
While Rogue takes place about 100 years before the events of Frankenstein, its protagonist, Shay Cormac, does still similarly have to deal with the hardships of sailing north, though he has a far better time doing so thanks to the Morrigan having an ice-breaker ram.
The way the Arctic is portrayed in Frakenstein is beautifully desolate and will immediately make viewers cold just by watching it, and Rogue always had a similar effect on me. Both perfectly showcasing the dangers and wonders of sailing north.
7 Devil May Cry
Monsters in Gothic Castles
Early on in the film, Victor Frankenstein comes into ownership of a massive, gothic, castle-like tower to use as his laboratory to create the Creature. As soon as I saw this tower, I immediately thought about how similar in appearance it was to the castle of Mallet Island in 2001’s Devil May Cry.
Devil May Cry is one of Capcom’s longest-running and most prosperous franchises, after Resident Evil. While both are more action-packed than 2025’s Frankenstein, the original DMC does share a lot of gothic similarities with the Netflix film, at least in terms of architecture, music, and creature design.
Both structures are set on islands (with Frankenstein‘s tower being set in England), are seemingly abandoned for unknown reasons, and are manipulated to become essentially cursed locations. Mallet Island’s castle is turned into a gateway to the underworld by Mundus, and the tower is destroyed by Victor after attempting to destroy the Creature.
Devil May Cry‘s protagonist, Dante, does fight a wide variety of demons and monsters on Mallet Island, but only one of them somewhat resembles the Creature, with that enemy being Nelo Angelo, a being who was also recreated from a fallen warrior.
6 Dead Space
A Futuristic Frankenstein
Dead Space is a game that, despite being set on a massive planet-cracking mining ship orbiting an alien planet in 2508, shares many similar themes with Frankenstein. Both feature scientists who create seemingly immortal creatures.
In sci-fi horror masterpiece Dead Space, protagonist Isaac Clarke encounters many monstrous, malformed creatures in the form of Necromorphs, but it’s only when he comes upon Doctor Challus Mercer that a true antagonist appears.
Mercer was a Unitologist who saw the Necromorph outbreak as a divine event, a way to transcend death, but also as an opportunity to experiment on the suffering of others. This resulted in the creation of the hulking, seemingly immortal Necromorph known as The Hunter, with the ability to regenerate any wound or lost body part.
In a way, Mercer is a more monstrous form of Victor Frankenstein who never stopped his experiments and used them to torture those around them, creating more monsters to overtake the universe and eliminate humanity in its natural form.
5 The Order: 1886
A Monster-Filled London
2025’s Frankenstein is a snapshot of what a science-driven, gothic 19th century Europe could have been like, but one game that goes deep into that concept is the highly underrated The Order: 1886.
Much like Frankenstein, The Order is primarily set in 19th century Europe during the peak of the Industrial Revolution, but while the 2025 film only touches upon gothic science with the creation of the Creature, the world of The Order has been forever shaped by gothic science for centuries.
In the cinematic The Order, players embody Sir Galahad of the Knights of the Round Table as he and his fellow knights set out to fight monstrous enemies such as werewolves and vampires in a steampunk London with weapons such as the Lighting Cannon.
Neither the monster Frankenstein nor the scientist Frankenstein appear in The Order, but they could both easily fit into the game’s steampunk world, and would make for great antagonists or allies if Ready at Dawn were ever able to make a sequel or prequel title.
4 BioShock
Experiments Under the Sea
Frankenstein, at its core, is a tragedy of a scientist not being able to grow beyond his troubled childhood or his jealousies and truly help those around him. This is somewhat similar to the tragedy of Andrew Ryan, Rapture, and the overall story of BioShock.
BioShock is set in an underwater city called Rapture, a city designed to be an artistic and scientific utopia built by Andrew Ryan, only for it to crumble within itself due to Ryan’s fears, strict rules, and the abuse of science by corrupt business people.
Ryan may be somewhat similar to Victor Frankenstein in terms of his aspirations and qualms, but in many ways Rapture was full of Victor Frankensteins. Many of its occupants become so blinded by achievements and glory that they wound up becoming monstrous Splicers themselves.
In many ways, 2025’s Frankenstein is reflective of BioShock creator Ken Levine’s own themes for the game, with people becoming free of torment only to become tormentors themselves in later life, which is evident with Ryan and his relationship with the people of Rapture and Victor Frankenstein with the Creature.
3 Alice: Madness Returns
A Gothic Wonderland
Before del Toro began to truly reinterpret classic fairy tales and monster stories into dark fantasy films, video game designer American McGee had been crafting a similarly dark reinterpretation of 1865’s Alice’s Adventures in Wonderland with 2000’s American McGee’s Alice and its 2011 sequel Alice: Madness Returns.
Much like how 2025’s Frankenstein was a darker version of the original book and Universal film, American McGee’s Alice games are darker interpretations of the classic Alice books.In both games, players will explore a much more bizarre and visceral wonderland than they’re used to from the original books and Disney films, with Alice having to use a bloody knife to take down enemies such as a tentacled Queen of Hearts and a gigantic cyborg Mad Hatter.
If del Toro was ever to adapt Alice’s Adventures in Wonderland into his own animated or live action film, it’s likely that it would be very similar to American McGee’s games and both are worth visiting for any fan of Toro’s films.
2 Bloodborne
A Lovecraftian Nightmare
2025’s Frankenstein perfectly blends the aesthetics of the Victorian era of 19th century Europe with gothic horror and wonder with The Creature’s Story. Another game that perfectly blends these elements together, along with Lovecraftian horror, is 2015’s Bloodborne.
Bloodborne is a third-person action RPG similar to Dark Souls with a more visceral twist. Instead of playing as knights using swords and shields, players embody hunters using axes, whips, scythes, and guns to swiftly counterattack and defeat grotesque beasts.
The setting of Bloodborne was inspired both by the works of H. P. Lovecraft and by 1897’s Dracula, making Bloodborne‘s city of Yharnam eerie and mysteriously horrifying from the architecture alone, similar to the design of Frankenstein‘s tower.
If fans of 2025’s Frankenstein loved how haunting del Toro’s iteration of the Creature was, along with the doomed machinations Victor Frankenstein became obsessed with, they’ll love playing through Bloodborne. Encountering its wide variety of monsters inspired by Victorian classics and uncovering the mysterious past of the hunters and Yharnam is a thrill.
1 Lies of P
A Puppet Unlike Anything Seen Before
Just as 2025’s Frankenstein and American McGee’s Alice are gothic, dark fantasy reinterpretations of classic literature, Neowiz and Round8 Studio brilliantly reinterpreted 1883’s The Adventures of Pinocchio with 2023’s Lies of P.
A challenging Soulslike, Lies of P follows the human-like mechanical puppet called P as he sets out to explore the city of Krat, a former renaissance city now rampant with frenzied robot-like puppets, disease, and grotesque mutants.
Lies of P is a Pinocchio story unlike any seen before, not even like del Toro’s own animated Pinocchio film. The game transcends the traditional story beats of the 1883 Italian novel to further explore mature themes of what it means to be human and the dangers of technological advancement. It’s a AA experience to savor.
Del Toro’s Pinocchio and Lies of P are very different to each other, but both can be enjoyed simultaneously. They present intriguing approaches to telling centuries-old stories in new ways, and demonstrate that their original messages are ageless; just as 2025’s Frankenstein proves that the story of the scientist and its child-like creation remains engrossing over 200 years later.
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Author: 360 Technology Group
























