
It had begun to feel like an endurance test by the end, but nonetheless, like the sucker I am, I watched the


It had begun to feel like an endurance test by the end, but nonetheless, like the sucker I am, I watched the
Edge of Tomorrow remains the most video-game-ish movie I’ve ever seen: its premise revolves around dying and respawning, trying out different things on each run. It’s a sci-fi roguelike of a film. I wanted to play
The first game I’ve finished in 2026 is Indika, a surreal and mildly horrible game about a young nun questioning her faith and having conversations with the devil as she goes on an extremely strange journey through bleak, snow-covered villages and abandoned factories with an escaped convict. There are much-needed flashes of humour in here, but also stuff about religion, control and sexuality that I haven’t seen in a video game before. It’s also part of a small wave of games (see Baby Steps) that mocks gamer mentality: there are points, but they are pointless; explore off the beaten path and you will find something useless and inconsequential rather than a secret or something fun. And that’s if you find anything at all.
Available on: PC, PS5, Xbox, Nintendo Switch
Estimated playtime: five hours
David Rosen, the co-founder of Sega and an influential figure in the history of arcade video games, died on Christmas Day at 95. Keith Stuart writes about his very interesting life.
Hollow Knight: Silksong has picked up a game-of-the-year trophy in PC games storefront Steam’s publicly voted awards. The Sit Back and Relax award was won by something I’ve never heard of: RV There Yet. I have bought it out of curiosity.
My book about Nintendo is out next month! It’s called Super Nintendo and it’s a lively cultural history of the most beloved company in games, based on 20 years of interviews (and 30 years as a player). You can support the Guardian by ordering it through the Guardian Bookshop, and I’ll also be doing launch events around the UK throughout February.
‘I wanted that Raiders of the Lost Ark excitement – you could die any minute’
From K-pop and The Traitors to Grand Theft Auto VI: your A-Z of the biggest culture of 2026
In a recent Pushing Buttons, Keza mentioned that games have consolidated into five established mega-franchises and I was trying to work out which franchises these are? I guessed GTA, Fortnite, Call of Duty, Minecraft and EA FC, but don’t have huge confidence in that!
You’re not far off. According to data from Circana, the top five most played games on PlayStation 5 this year were exactly the same as last year: Fortnite, Call of Duty, Grand Theft Auto 5 (including Online), Roblox and Minecraft. All of these games are five to 10-plus years old. This stagnation at the top is why every big publisher has spent millions in the last decade trying to create live-service games, and why most of them have flopped. Last year on Steam, meanwhile, only 14% of all playtime was spent on new games released in 2025. Any developer releasing something new, be they blockbuster or indie, is competing for a sliver of a sliver of players’ time and money. These stats explain a lot about why the games industry is where it is right now, and why there’s such a bleak mood among many developers.
Author: 360 Technology Group
Website: https://gamersnewz.com