Bungie prepares to restore Destiny 2 content and Xbox introduces highly-anticipated Mythic Achievements, finally meeting long-standing player requests.
Today’s news highlights a significant moment for both Bungie and Xbox, as each company addresses player feedback in substantial ways. Bungie is working to win back the trust of its community by unvaulting Destiny 2 content and revamping the Marathon. Meanwhile, Xbox is introducing Mythic Achievements as a long-standing player-requested feature, effectively matching PlayStation’s Platinum Trophies.
Bungie Unvaults Destiny 2 Content
Bungie is taking steps to rebuild its relationship with players by announcing plans to restore vaulted content in “Destiny 2” and rework the “Marathon” game. According to GamesHub, this move comes after a difficult period for the developers, who have faced criticism for their management of content. By making long-missing segments of “Destiny 2” available again, Bungie aims to demonstrate a renewed commitment to its player base, potentially enhancing user engagement and trust.
Xbox Launches Mythic Achievements
Xbox has officially rolled out “Mythic Achievements,” responding to one of the most requested features in its ecosystem, akin to Sony PlayStation’s Platinum Trophies. As covered by both Destructoid and GameRant, this feature is initially available through the Xbox Insider program and will become accessible to all users over time. The interesting aspect of this launch is its retroactive application; players will automatically receive Mythic Achievements for games they have previously completed, tracing back to the Xbox 360 era.
Record Steam Peak for The Witcher 3
In other news, “The Witcher 3: Wild Hunt” is enjoying renewed success as it breaks its player count record on Steam, more than 11 years after its original release. According to Destructoid, this spike is fueled by the release of a new content-heavy remaster. The “Remastered” edition of the game introduced quality-of-life improvements that seem to resonate well with both new and returning players, setting a new all-time peak of 120,324 concurrent players.
Gears of War and Game Pass Implications
“Gears of War: E-Day” is set to launch shortly on Xbox Game Pass, and analysts like Rhys Elliott from Alinea Analytics suggest that its Game Pass presence will significantly impact its revenue on Xbox. As reported by GameSpot, while the game has already generated over $7 million on Steam, upcoming Game Pass integration could cannibalize traditional sales, a trend worth observing as game subscription services become more prevalent.
On the promotional front, Sony has opened pre-orders for “God of War: Laufey,” coming in both Standard and Digital Deluxe editions, as reported by GamesHub. It seems to be a quiet yet strategic day in the gaming world, with these announcements likely shaping the landscape in the coming months.

























