Microsoft reveals competitive Xbox cloud gaming prices and a Star Wars Battlefront sequel in development with major studios involved.
Two major stories stand out in today’s gaming news, highlighting both pricing strategy changes from Microsoft and exciting developments in the Star Wars gaming universe.
Microsoft Introduces New Cloud Gaming Pricing
Microsoft has revealed the pricing structure for its Xbox cloud gaming service, marking a significant move in the competitive cloud gaming market. According to Eurogamer, players can expect to pay $11.99 for 50 hours of ad-free gameplay. This pricing model appears to position Xbox cloud gaming as an attractive option for those seeking flexibility without long-term commitments. The strategy reflects ongoing efforts by Microsoft to expand its audience in cloud gaming, feeding into broader plans to integrate digital and cloud-based services with traditional console and PC gaming.
New Star Wars: Battlefront 3 Reportedly in Development
In other substantial news, a new Star Wars: Battlefront 3 is reportedly in development, according to Eurogamer. This anticipated sequel is said to be a joint effort by two major players: Respawn Entertainment, known for Apex Legends and Star Wars Jedi, and DICE, the studio behind previous Battlefield and Battlefront games. This collaboration could blend the narrative expertise of Respawn with DICE’s hallmark large-scale battle mechanics. However, specific details remain scarce, leaving fans to speculate on features and timelines.
Subnautica 2 and Phantom Blade News
Meanwhile, updates on Subnautica 2 indicate that the game’s Early Access 2.0 phase is expanding, with no clear end yet announced. Reports from Kotaku highlight player frustration over the indeterminate timeline, as the game promises increased scare factors that might intrigue horror gaming fans.
Additionally, Phantom Blade Zero will receive a physical release, but not immediately at launch, as detailed by Polygon. This delayed release offers more options for collectors, even as digital sales dominate industry trends.
Xbox Workforce Changes
In less optimistic news for Microsoft, Kotaku reports on upcoming layoffs affecting Xbox employees. Those remaining will face increased mandatory office time if residing within 50 miles of their workplace. This move, amid ongoing shifts in work-from-home policies post-pandemic, suggests further organizational adjustments within the tech giant.
Australia’s Gaming Investment
Finally, in industry investment news, the South Australian government is doubling its Digital Games Fund to $1 million, according to GamesHub. This boost will support local gaming startups and include a studio placement program to enhance workforce skills and opportunities.
These developments collectively underscore a dynamic period in the gaming industry, with major corporations investing in both technology and talent as they adapt to changing market demands and consumer expectations.

























