Capcom continues its Resident Evil remake streak, hinting at a potential crossover as original titles dwindle.
Capcom’s Resident Evil Remake Strategy and a Mysterious Crossover
Capcom has been diligently working through its back catalog of Resident Evil titles, with successful remakes of Resident Evil 2, 3, and 4 under its belt. The studio is not only capitalizing on nostalgia but also enhancing these classics for modern audiences by revamping storylines and mechanics. However, as Rock Paper Shotgun notes, the well of games suitable for remakes is running dry. Upcoming projects include a remake of Code Veronica in 2027, followed by Resident Evil 0 in 2028.
Looking to extend the longevity of their popular franchise, Capcom seems to be preparing a ‘mysterious crossover’ event, potentially merging storylines or characters from different timelines. This strategy could open new creative paths for the series and maintain fan interest, but details remain sparse, leaving plenty of room for speculation.
The Enduring Appeal of Shogun 2
Meanwhile, in the realm of strategy games, a PC Gamer piece reflects on the lasting appeal of Shogun 2: Total War. Despite being released over a decade ago, its elegant simplicity and well-crafted design continue to captivate players. Its remaster only adds to its charm, ensuring its place as many gamers’ favorite in the Total War series.
Return to Old Favorites and New Challenges
PCGamesN dives into the latest League of Legends Classic patch that, interestingly, revives one of the “worst-designed” spells in the game’s history. This controversial decision could reignite debates on balancing and design philosophy within the community.
In other gaming updates, PC Gamer covers Escape from EloHello, a roguelike that encapsulates the frustrations and triumphs of climbing ranks in competitive online games. By distancing itself from the toxicity associated with player-versus-player ranks, the game offers a fresh take on the competitive experience.
Tidbits and Innovations in Gaming
- Arc Raiders’ Update: PC Gamer reports on the addition of a long-requested feature allowing players to toggle off their backpack lights, a minor yet appreciated quality of life improvement.
- Game Design Insights: Rock Paper Shotgun explores the development of The Witcher 3: Songs of the Past, highlighting the thought process behind its setting and narrative expansion.
- Comfort Meets Tech: On the hardware side, Rock Paper Shotgun takes a light-hearted look at “AI” in ergonomic chairs, contributing to more comfortable gaming sessions, albeit with a grain of skepticism regarding its true intelligence.
- New Puzzle Title: Jonathan Blow’s new game, Order of the Sinking Star, is dissected in a PCGamesN article, emphasizing its ability to consume players’ free time much like his previous works.

























