A tumultuous period for CD Projekt Red's multiplayer Witcher spinoff leads to significant layoffs.
In a significant development for CD Projekt Red, the studio behind renowned game series like ‘The Witcher,’ the troubled multiplayer spinoff ‘Project Sirius’ is being hit with another round of layoffs. As reported by RockPaperShotgun, and confirmed in part by IGN, 18 staff members from this project have been let go, which makes up about a quarter of the project team. This setback comes after previous staff cuts, and while some affected individuals have been suggested other roles within the company, it underlines ongoing challenges as CD Projekt Red diversifies beyond its core single-player experiences.
Meanwhile, the world of Wine continues to evolve with version 11.16 bringing more ARM64 support improvements. This update is part of an ongoing effort to make Windows games and applications more accessible to Linux users, a critical development for broadening game compatibility across platforms.
In upcoming game releases, tactical RPG fans are in for a treat with ‘Forsworn,’ which is set to release on September 10. The game promises engaging party-building dynamics and tough tactical battles, as reported by GamingOnLinux. On a lighter note, a co-op game titled ‘Dumb Ways to Build’, which draws inspiration from the famous ‘Dumb Ways to Die,’ is also launching on the same day. This one focuses on chaotic, physics-based co-op interaction and is sure to bring some hilarity to multiplayer sessions.
Embark Studios has announced that their fifth Arc Raiders Expedition will be the last for this live gameplay iteration until 2027, as they acknowledge the need for “bigger changes.” The studio plans adjustments according to player feedback, signaling a notable pause in content updates as they presumably work on long-term improvements.
Finally, the Call of Duty: Modern Warfare 4 beta has faced some hurdles on PC, with players voicing frustration over optimization issues and potentially imbalanced mouse and keyboard controls, particularly when compared to controllers. Details from PCGamesN indicate that Activision and Infinity Ward are “hard at work” addressing this feedback to ensure a smoother experience on the official launch.

























