Capcom considers a new Resident Evil crossover as it runs out of original titles to remake, while Peter Molyneux reflects on Masters of Albion's evolutionary updates.
Today’s PC gaming news sees Capcom navigating a crossroads with its Resident Evil franchise. As reported by RockPaperShotgun, the Japanese publisher has been prolific in remaking classic Resident Evil games to great acclaim, but the strategy has a shelf life. With upcoming remakes like Resident Evil: Code Veronica set for 2027 and rumored plans for a Resident Evil 0 remake in 2028, Capcom faces the inevitable challenge of exhausting their remake catalogue. The move to introduce a mysterious crossover when ‘the timelines collide’ hints at their need for innovation within the franchise.
This pivot could refresh the series by merging timelines, potentially weaving narratives together in a new format. It suggests a strategic bet on rekindling interest through novelty, dovetailing with the challenges of sustaining a legacy brand. The details are sparse, but the promise of a crossover offers a lifeline for Capcom, which has seen great success in remakes but must keep the franchise evolving to maintain player interest.
Peter Molyneux’s Masters of Albion Evolves
Meanwhile, Peter Molyneux, a veteran in game development, discussed the progress of Masters of Albion with PCGamesN. Initially launched in a state he describes as a ‘sketch,’ the game’s latest ‘New Beginnings’ update aims to transition it into a more complete and complex experience. Molyneux’s reflection on this iterative development process resonates with players familiar with his previous work, like Black & White and Fable, where design evolution has been a significant part of player engagement.
The update reflects broader industry trends where games often release as a baseline before expanding over time. Such practices balance maintaining initial interest while elongating the lifecycle and depth that players can explore, forming a stronger sustained community around the game.
Additional Updates of Note
- ALLFATHER, a new first-person roguelike by a notable dev from the tower-defense game Gnomes, is set to bring precise, stamina-driven combat to players soon.
- SUPERHOT VR has expanded its support for eye-tracked foveated rendering, promising enhanced performance for premium VR headsets like Steam Frame.
These stories highlight the ongoing evolution and innovation in game development, both in technology with tools like eye-tracked VR rendering and in maintaining engagement through new content and mechanics.

























