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Silent Hill f: All Endings Explained

Silent Hill f: All Endings Explained
Silent Hill f: All Endings Explained

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Silent Hill f, following the pattern of the franchise, has multiple different endings. However, unlike the other games in the series, everyone gets the same ending on their first playthrough. The variety of endings come on New Game+, even New Game ++.

Even then, since this game is shrouded in symbolism and metaphor, it’s not always the easiest to understand, regardless of which ending you get. Going forward, it’s important to look at each ending as a metaphor in and of itself, since that’s what this whole game basically is: a metaphor for the fear of marriage.

Of course, in true Silent Hill fashion, there is a UFO ending — but it’s not canon, nor does it provide anything to canon. It’s simply a joke ending, so it won’t be covered here.

Other than that, each ending has its own distinct, particular meaning based on the context of the game. If you don’t want to be spoiled on other endings if you’ve not completed the game entirely yet, it’s worth waiting until you experience them all for yourself (especially since the Journal still updates after each ending!).

This article will contain spoilers for Silent Hill f and its endings (duh!).

Ending

Requirements

Coming Home to the Roost

Beat the game on any difficulty, it’s the default ending for all players.

The Fox’s Wedding

Don’t take any red capsules, purify the Sacred Sword (or don’t pick it up), and obtain the Agura no Hotei-sama.

The Fox Wets Its Tail

Don’t take any red capsules, obtain the Sacred Sword but don’t purify it.

Ebisugaoka in Silence

Earn at least two other endings, don’t take any red capsules, purify the Sacred Sword, and offer the Fox Pin at the jizo statue before entering the Shimizu Residence.

Coming Home to the Roost

The Default Ending

Coming Home to the Roost is the default ending for players. To get this ending, players just have to beat the game on their first playthrough, on any difficulty. You also get this ending regardless of whether you take the Red Capsules, so you have to actively work on New Game+ in order to get the other endings.

In this ending, Hinako fights the Shiromuku as the final boss, who we learn is another version of Hinako. Specifically, that’s the side of her that wants to get married, while Shimizu Hinako (it’s not a coincidence this side of her keeps her maiden name) is fighting against that. The Shiromuku is tough, and you want to avoid dying since there’s actually an achievement for beating her without dying once: The Bird That Flies Highest.

After beating her, the Shiromuku flees, leaving Shimizu Hinako to chase after her, avoiding enemies in the process. The areas are littered with Red Capsules, emphasising her drug addiction while she chases after the runaway bride. She catches up to continue the fight, screaming at the heavens to leave them both alone — and it ends there.

However, after sitting through the first half of the credits, you’re met with the epilogue.

This epilogue depicts Hinako at 20 years old, wearing that exact Shiromuku, and going forward with her wedding. However, she immediately goes into a frenzy after taking Red Capsules; it’s implied that Hinako beat her friends, family, and wedding guests to death with her steel pipe, taking the pills all the while.

This shows that the game was a drug-induced hallucination, taking place deep within the recesses of Hinako’s mind. However, instead of talking with herself, she covers her ears and runs from the problem, leading to everything bottling up until she explodes. It wasn’t a happy ending for anyone, most especially for Hinako.

Many players may think that they’ve done something wrong to get this ending, and while taking Red Capsules is the immediate pathway to this ending, you get it every time unless you meet the conditions for other endings. Considering both New Game+ and New Game++ continue the story, it’s also implied that Hinako’s story isn’t done, meaning that this doesn’t have to be her fate.

The Fox’s Wedding

“I Do.”

The Fox’s Wedding, in order to obtain it, requires players to play on New Game+, purify the Sacred Sword and obtain the Agura no Hotei-sama, made with the same components as the Red Capsules. In this one, Shimizu Hinako is portrayed as a dark, wrathful spirit that is going on a rampage to keep herself from getting married — a spirit that is swiftly exorcised by the Fox Mask.

By this point, players who were frequently reading documents and Journal updates have already learned that his real name is Kotoyuki Tsuneki, the boy that Hinako helped from a fox bite as a child. The Tsuneki clan is powerful and influential, and it’s clear that they already played a massive influence on Hinako, who wants to go through with the marriage and be reborn as someone else.

After exorcising the dark spirit, Shu rushes in, attacking Kotoyuki and trying to stop the wedding from moving forward. Hinako leaves to talk with Shu one-on-one, and it’s revealed that Shu gave her the Red Capsules for the sole purpose of speaking with herself. As we learn at Shu’s house, these pills are made with White Claudia, which is a hallucinogenic herb, so Hinako is rightfully outraged by this discovery.

Shu’s reasoning was innocent, however: he didn’t want her to get married. He wanted it to be a choice that she clearly thought through before she made it, so he gave her the Red Capsules hoping that she would talk with herself and make an informed decision. She did — and decided to get married anyway.

Heartbroken, Shu starts to shift until he turns into the Tsukumogami, a wrathful Ashura that is just as fun to fight as it is to witness. If you manage to beat him without being hit by a single arrow attack (good luck, he loves shooting fast ones at you), you’ll earn the trophy Puppetmaster.

After, Kotoyuki speaks with Shu, claiming that they’re the only two who “truly understand” Hinako, talking about her as if she’s an object despite standing right beside them. Because of this, he suggests that they become friends — and after a fist bump, they do. Hinako walks up behind them, giving them a hug and watching the sunrise together, as a gentle rain begins to fall over them. This weather phenomena is called The Fox’s Wedding, adding another layer of meaning.

While watching the rain, Kotoyuki takes off his Fox Mask, revealing his face and commenting about how the sunny rain is a good omen for a wedding. With that, the credits roll.

However, the epilogue decides to take things up a notch on the disturbing scale.

It starts simple enough: Hinako, standing outside in her wedding attire, most likely thinking to herself. Kotoyuki comes up besides her, saying that she should come back inside, since it’s cold out. She obliges, walking back inside with him.

Horrifyingly, though, the camera starts to pan down the steps as we hear Hinako murmur “no, no, no, please,” and “I’m so scared” over and over again. Frantic, she starts crying: “I don’t want to be like my mother! I don’t want to become my mother!” as the camera pans down, revealing her face, sliced off and screaming from the pavement.

A foot quickly comes into view, coming down to stomp on her while she cries out, and everything cuts to black.

While the marriage itself may have gone smoothly, it’s clear that Hinako is still struggling in this ending. She’s dealing with boiling turmoil, a kind that keeps her from actually enjoying her new life and marriage since she’s still shackled by her own fear. It’s sad, in that regard, but an ending I (and other girls who grew up and dealt with similar situations as Hinako) definitely related to.

The Fox Wets Its Tail

“I Don’t.”

The Fox Wets Its Tail is a mic drop of an ending, with so much being revealed in a few simple lines of dialogue. In this ending, you have to be playing on New Game+, not take any Red Capsules, and obtain the Sacred Sword. However, don’t purify it, and don’t collect (or do) anything else.

In this ending, Shimizu Hinako comes out victorious, successfully running away with Shu from her marriage. However, the gods don’t let go without a fight, and you’ve got a fun one coming with this ending.

Upon rejecting Kotoyuki, he’s immediately possessed, contorting into a new monster: the Kyubi, a giant Nine-Tailed Fox. These foxes are messengers of Inari, the goddess (or god, Inari changes genders in different stories all the time) of rice, sake, agriculture and fertility.

Foxes are Inari’s messengers, the Nine-Tailed Fox specifically being especially high ranking. In some continuities, Inari and these foxes are actually interchangeable, radiating divinity on both accounts.

The Kyubi, a God, reveals that “out of love” he learned human courting customs, approaching the wedding as a human would, rather than as a god. It even tries to reassure Hinako that people will forget her, reducing her to being known as the girl “who was spirited away … by a fox.”

You fight him, giving Kotoyuki control of the Kyubi, who stays behind to tend to things at the Dark Shrine. With a quick goodbye, Shu and Hinako run away, starting the credits and eventual epilogue.

In this epilogue, Shu and Hinako run back to Chizuruya, where they talk about what just happened. Hinako thanks Shu for saving her from her wedding, as she thinks she wouldn’t have the bravery to back out of it. However, Shu says her bravery is why he helped her in the first place.

On the surface, this seems like the best outcome for the Hinako we’ve been playing this whole time, but the gods are angry creatures, and are not above being wrathful if they feel wronged. In this case, geysers start erupting with toxic gas, forcing the residents of Ebisugaoka to evacuate.

Ebisugaoka in Silence

The Best, True Ending

Ebisugaoka in Silence operates as the True Ending of the game, requiring players to have already completed at least two other endings. On top of being on a New Game++ file, players also must not take any Red Capsules, have to purify the Sacred Sword, and offer the Fox Pin at the jizo statue just before entering the Shimizu Residence.

This ending offers the best of both worlds for Hinako: learning to co-exist with both versions of herself with the freedom to think things through clearly. Whatever choice she makes is entirely hers, without any influence whatsoever.

In this ending, both Hinako and Shimizu Hinako are forced to fight, when they clearly don’t want to, and Kotoyuki notices this. He tries to stop it, but ends up being quickly possessed by the Kyubi, who reveals an insane drop of information to the players.

Every so often, a girl is born with divine abilities, and when she’s born, a spell is put on the heir of the Tsuneki clan in order for him to make her his wife. Hinako is this girl with divinity, and Kotoyuki is this heir.

However, this time, both Hinako and Shimizu Hinako fight back against the gods themselves, resulting in a fight that is as intense as it is enjoyable. You are to fight both the Kyubi and the Tsukumogami at the same time, switching between arenas in order to do so.

After defeating them once and for all, both Hinakos and Kotoyuki are reunited, where they talk about what they’ve just learned. Kotoyuki, devastated at the fact he was bewitched, apologizes to Hinako and wants to step back from the engagement. Not because he doesn’t love her, but because of the fact he wants to make sure that his love for her is real, and not because of a god’s spell.

Everyone gathers for an embrace, having one final hug before we return to Ebisugaoka and roll credits.

In the epilogue, both versions of Hinako are happily chatting and walking through Ebisugaoka together. They’re happy that it’s just the two of them, with nobody else influencing their choice. Now, some people took this literally, thinking that both Hinakos are actually existing — but remember, this game is a metaphor. This is a metaphor for her learning to co-exist with both sides of her, letting herself have the freedom of choice without constantly warring with herself over it.

With this, Hinako mentions wanting to actually propose to Kotoyuki, after taking the time to think it over for herself. There’s still lingering anxieties around marriage, of course, but it’s a decision that she’s fully thought through, so she’s willing to accept the consequences of her choice, regardless of whether she’d regret it in the end.

What Does It All Mean?

Layers of Symbolism and Metaphor

Silent Hill f, at its core, is about the fear of marriage and losing yourself in that very marriage. However, the endings reveal it to go one step deeper — the fear of not just marrying anyone, but marrying a god.

The entire game takes place deep in Hinako’s subconscious, under the influence of the White Claudia, following her inner conflict about whether she wants to follow through with the wedding or not. Killing her friends and family in the game isn’t literal, but symbolic of letting go of everyone around her for the sake of her life revolving around her husband. The epilogues are premonitions of what would happen with each of her choices, the turmoil that she’d face in and out of her body.

Even the torture scenes are symbolic with that in mind, with Hinako sacrificing her autonomy, identity, and very soul in order to be the perfect bride. She fears turning into her mother, of her partner turning into her father, and doesn’t know how to feel about her proposal because of that.

After Shu gives her the Red Capsules so she could speak with her inner self, that’s when the events of this game actually unfold, all in Hinako’s mind.

It’s incredibly poetic, really. Silent Hill as a series started from the fear of birthing a god, and now it’s been reborn with the fear of being married to one. Not only is this game full of symbolism and metaphor, it’s just incredibly well-written, with a story that will resonate with me for decades to come.


Experience expert security system installation & low‑voltage services across North & South Carolina with 360 Technology Group — your local, customer‑focused partner for over three decades.

Author: 360 Technology Group