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2026 Tribeca Festival Games Program Unveiled

The 2026 Tribeca Festival, presented by OKX, returns for 2026 and today revealed the official games program.

It’s meant to celebrate the “convergence of games, entertainment, and culture” during the 25th anniversary. This year will feature 12 selections that focus on phenomenal storytelling and innovation through interactive experiences.

Each game is eligible for the Tribeca Games Awards, which honours an unreleased game excelling in artistic storytelling. If you’re in the area, there will be playable demos at Pier 57, which is open from June 10-14.

This year’s Games Program is led by Casey Baron, a programmer for the Festival since 2022, with over a decade of experience across games and film.

“It’s an honour to step into this role during such a landmark year for Tribeca,” said Casey Baron, Tribeca Festival Senior Programmer, Film & Games. “Over the years, the games program has been an early champion of titles that have gone on to critical acclaim and deeply resonate with players. This year’s selections reflect that legacy, showcasing the incredible breadth and ambition of storytelling in games today. I’m excited to continue to grow that vision in this new capacity.”

2026 TRIBECA FESTIVAL GAMES SELECTION

Milktooth Project, (United Kingdom) World Premiere. Milktooth is a UK-based independent games studio built on a shared ambition: to make you laugh before breaking your heart. The studio is currently developing its unannounced debut title.

Developer: Milktooth

Publisher: PopAgenda

Demi and the Fractured Dream, (United States) – New York Premiere. In this enchanting action-adventure, play as Demi and venture through the world of Somnus. Tackle dungeons filled with environmental puzzles, use your wide arsenal of attacks, spells, and tools to vanquish void monsters, and defeat the three Accursed Beasts of legend.

Developer: Yarn Owl

Publisher: Annapurna Interactive

Drifted, (Japan) – North American Premiere. A paper airplane ventures into a vast world of darkness. DRIFTED is a narrative-driven platformer.

Developer & Publisher: UrbanFox

Forever Ago, (Germany) – New York Premiere. Following a tragic stroke of fate, Alfred embarks on a journey north in search of redemption. In this single-player road trip adventure, you’ll travel to beautiful places, capture memories with your camera, meet interesting people, and even make some new friends.

Developer: Third Shift

Publisher: Annapurna Interactive

Kidbash: Super Legend, (Indonesia) – North American Premiere. In this nostalgic roguelike action-platformer, awaken in a world of forgotten game characters as a hero with no memory of his past. After failing to save a nearby village from destruction, can you rise, rebuild, and rediscover the true meaning of being a hero?

Developers: Authentic Remixes, Fat Raccoon

Publisher: Acclaim Games

LOFSÖNG, (Italy) – World Premiere. LOFSÖNG is a stunning art-driven narrative adventure game across deep time ages. Explore vast brutalist landscapes to uncover traces of meaning left in stone and sound, and build a bridge between what once was and what may still come.

Developer: UNRELATED GAMES

Rebounder, (Canada) – World Premiere. Rebounder is a precision platformer set in a four-ink, pulp-print world. Grab, throw, bounce through an off-world worksite with trick-shot ricochets and fast retries. May induce speedrunning mania.

Developer: ThirtyThree

Publisher: Aggro Crab Games

Rivage, (Canada) New York Premiere. Rivage is an immersive sci-fi puzzle adventure set aboard the A.R.E.S. space station. Wake up as Miranda, forced to explore and solve intricate puzzles to unravel the fate of your missing crew.

Developer: Exnilo Studio

Publisher: Raw Fury

ROCKBEASTS, (Poland) – New York Premiere. ROCKBEASTS is a rock & roll management RPG set in an alternative 90s America. This comedy-drama puts you behind the scenes of the music industry’s brutal reality, where every choice shapes your band’s journey from garage obscurity to stardom.

Developer: Lichthund S.A.

Publisher: Team17

There Are No Ghosts At The Grand, (United Kingdom) – World Premiere. Inherit a crumbling English hotel and restore it by day—while battling ghosts by night. With a sardonic cat, a talking power tool, and a twisting supernatural plot, this is a musical mystery unlike any other.

Developer & Publisher: Friday Sundae

Truck-Kun Is Supporting Me From Another World?!, (United States) – New York Premiere. Inspired by the anime and manga subgenre of Isekai, Truck-kun is Supporting Me From Another World?! revels in absurdism while simultaneously grounding itself with sharp satire that reflects real life. Smash through objects at high speed to power up the corporate ladder climber in a dangerous medieval fantasy world.

Developer & Publisher: Strange Scaffold

Virtue and a Sledgehammer, (Ireland, Spain) – New York Premiere. In Virtue and a Sledgehammer, explore the remains of your hometown haunted by the android ghosts of your digitized neighbours. There won’t always be a clear path, so create your own by knocking down any structures that stand in your way.

Developers: Selkie Harbour, Deconstructeam

Publisher: Devolver Digital

The 2026 Tribeca Festival also has some events:

Escape The Internet: Part 2, (United States of America, Brazil) – World Premiere. From legendary creator Lucas Rizzotto, Escape The Internet is a new genre of gaming that shatters the 4th wall and takes audience interaction to the next level, as you and hundreds of strangers must work together on your phones to escape the A.I. apocalypse. Experience wild interactive set pieces, uncover the secrets of the people sitting next to you and evade monsters in a deep mystery full of colourful characters. Time is of the essence: every audience member is infected with terminal brainrot and can be possessed by an algorithmic demon at any moment. Your future, and the future of the entire internet, is at stake.

Location: AMC 19th St. East 6 – AMC 02

Date/Time: Thursday, June 4 at 5:30 PM | Sunday, June 14 at 2:30 PM

2026 TRIBECA FESTIVAL GAMES SPECIAL EVENTS

BOLD CHOICES: THE RISE OF MAXIMALIST AESTHETICS – Following years of a minimalist wave threaded through different industries and artistic mediums, maximalism feels abundant again. There will always be space for all the forms, but how do bold and distinct aesthetic decisions create a singular tone?  What does that mean for the kind of art and experiences we explore?

Location: Storytelling Summit – Tribeca Festival Hub at Spring Studios

Date/Time: Friday, June 12 at 5:00 PM

CONTROL RESONANT – BEYOND THE OLDEST HOUSE – A panel with  Creative Director Mikael Kasurinen, Nia DaCosta, as they talk shop, discuss their craft, mechanics, explorations, and inspirations for Control Resonant.

Location: SVA Theatre

Date/Time: Friday, June 12 at 8:30 PM

LUMINARIES: DAN HOUSER’S ABSURD VENTURES – Dan Houser and his longtime writing partner Lazlow explore their approach to worldbuilding and the evolution of storytelling beyond video games alongside several of Absurd’s key partners from Dark Horse, Smilegate, and more.

Location: Storytelling Summit – Tribeca Festival Hub at Spring Studios

Date/Time: Saturday, June 13 at 3:00 PM


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